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Geliathalion Survivors
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Devlog
A new art style has been found!
July 16, 2024
by
Zerendia Blackhand
#Art Style
As a small update. At the moment I am not programming any new features but I am working on a new art style, because that was the biggest criticism of this project so far. I've spent the last week doin...
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A new way forward
July 09, 2024
by
Zerendia Blackhand
I've decided to take a step back and postpone the crowd-funding campaign until later, when the game development is much further advanced and has more polish. I also want to work more on my art style t...
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Pathnotes prototype v0.3d
June 28, 2024
by
Zerendia Blackhand
- Fio now has a skill synergy. When the skill is activated, the entire magazine is unloaded at once and deals devastating damage to an enemy and in a larger radius around it. The amount of damage depe...
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Pathnotes prototype v0.3c
June 21, 2024
by
Zerendia Blackhand
#Patchnotes
- fixed movement: the player now moves diagonally just as fast as horizontally and vertically - EXP-Collectibles are 40% bigger now. - The life bar now also shows the numerical values. - The volume of...
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Pathnotes prototype v0.3b
June 14, 2024
by
Zerendia Blackhand
#Update
Update prototype v0.3b - 14 June 2024 - Bug fix: The life bar is now displayed correctly. - Renamed the version numbers to avoid confusion. This is still an early prototype of the game and not a finis...
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